Animated characters brought to life by 3-D printing
August 03, 2012 // R Colin Johnson
The virtual world is being brought to life by reverse engineering the rendering operation that draws on-screen characters in video games and other software animations. Harvard University researchers will describe a patented new algorithm that uses three-dimensional printers to create personalized action figures from animations at next week's Siggraph 2012 show in Los Angeles.
Software animations create both realistic and fanciful characters, but their makeup and capabilities need not match those that are possible in the real world. Harvard's software, however, translates the primary characteristics of the on-screen characters into articulated components that together realize a figurine that can be created by a 3-D printer.
By observing the on-screen appearance and actions performed by the character, the Harvard algorithm determines the ideal locations for the character's joints—either ball-in-socket or hinged—then optimizes their size and location using the physics of the real 3-D world. Once the reverse rendering operation is complete, a detailed file is sent to a 3-D printer, which creates a completely assembled version of the action figure.
The Harvard researchers expect their invention to be useful not only for personalized action figures for consumers, but also for professional animators who today create mannequins by hand. With the reverse rendering algorithm, animators will be able to quickly create action figures which they can use to experiment with different stances and motions in real world recreations of virtual worlds.
Harvard’s Office of Technology Development has filed a patent which it aims to license to a cloud-based service that will used 3-D printers to create customized, user-generated figurines from existing animation software.
Funding for the product was supplied by the National Science Foundation, Pixar and the John Simon Guggenheim Memorial Foundation. All news
Astute launches Electromech division with key franchises
November 28, 2014
Astute Electronics, a supplier of electronic components and value added services, has launched a franchised electromechanical ...
The potential pot of gold in mobile marketing
electrolyte promises cheaper magnesium-sulfur batteries
Korea, France join forces on driverless cars R&D
Proton-conducting graphene membranes enhances fuel cell performance
Catcher drones to geo-fence industrial sites
November 27, 2014
Once more last October, drones were making the headlines in France, with unidentified units reportedly flying over the country's ...
Industry embraces 48V supply in the aim of bringing down emissions
ST, InvenSense X-Fab amongst MEMS award winners
Chip market for wireless sensor networks on 23% CAGR
- Common Mode Rejection in Wide Input Range Op Amps
- Power Systems Design eBook
- Halogen-free options and increased performance for terminal blocks
- Wireless Power User Guide
InterviewCEO interview: Vicor powers after higher volume applications
Patrizio Vinciarelli, is one of the longest serving CEOs in electronics, having founded Vicor in 1981 and led the company ever since. At Electronica he told EE Times Europe that his company is investing ...
Filter WizardCheck out the Filter Wizard Series of articles by Filter Guru Kendall Castor-Perry which provide invaluable practical Analog Design guidelines.
Linear video channel
READER OFFERRead more
This month, Cherry is giving away five of its Energy Harvesting Evaluation kits, worth over 266 Euros each, for EETimes Europe's readers to win. Cherry's energy harvesting technology benefit mostly applications where a complex wire assembly and/or batteries would be inappropriate.
The required RF-energy is created by the mechanical actuation of the switch and the data is transmitted...MORE INFO AND LAST MONTH' WINNERS...
December 15, 2011 | Texas instruments | 222901974
Unique Ser/Des technology supports encrypted video and audio content with full duplex bi-directional control channel over a single wire interface.