New Products
Emotiv tries mind control to win the game
The company which is just coming out of stealth mode and has offices in San Francisco and in Sydney Australia is also launching at the show the Emotiv Development Kit (EDK) which it says will allow developers to create games that respond to a player's emotions and allow players to control their characters' expressions and manipulate objects using only the power of their brain.
Emotiv says it plans to persuade games developers to adapt games to take advantage of the headset, which it plans to launch next year.
The company was founded by Professor Allan Snyder, one of the scientists behind the theory of optical fibers; chip-design pioneer Neil Weste; and technology entrepreneurs Tan Le and Nam Do. To date, the company has raised $6.3 million in funding, with investors that include Technology Venture Partners (TVP), Epicure Capital Partners and the Australian Federal Government.
Emotiv says its technology, which comprises the headset and a suite of applications, allows computers to differentiate between particular thoughts such as lifting an object or rotating it; detect and mimic a user's expressions, such as a smile or wink; and respond to emotions such as excitement or calmness.
Initially, Emotiv is targeting the electronic games industry where its "breakthrough" in human computer interaction will enable games to respond to the players' emotions and allow players to manipulate objects in the game using the power of their brain.
The software will first need to be trained to the user's thought processes and electrical reactions from the brain as he or she envisages pushing, lifting or turning objects.
However, the company says its technology has the potential to be applied in many other sectors, such as interactive television, accessibility design, market research, medicine, and security.
"Computer games have evolved dramatically, but the way players interface with a game has remained more or less constant. Innovations in this field have been extremely successful but few and far between," said Ed Fries, board director of Emotiv. "Brain computer interface technology presents an opportunity to revolutionize the gaming experience."
Fries was formerly at Microsoft where he was a founding developer of Excel and Word and then created the software giant's Game Studios and was heavily involved in the X-Box games console project.
The company says the EDK enables game developers to attach dozens of specific thoughts and emotions to many different actions in their game. For example, they can enable players to move an object in a game without the use of a keyboard or joystick, make their character smile when they smile, or require that a player stays calm in order to ensure his or her character remains undiscovered in a stealth game.
The kit includes three application development suites: the Expressiv can identify facial expressions in real-time, allowing developers to create characters that respond to the expressions of the player, such as smiles and winks;
the Affectiv suite measures players' discreet emotional states, allowing a game to respond to the player's emotions, such as excitement or calmness;
and the Cognitiv detects players' conscious thoughts, enabling them to move or manipulate objects just by thinking about an action, such as push, pull, lift or rotate.
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This month Keithley Instruments is giving away two of its Model 2200 power supplies, worth 735 Euros each, for EETimes Europe's readers to win. The Model 2200-20-5: 20V, 5A, 100W on offer is one of five general-purpose programmable DC power supplies recently launched by the company, designed for source measurement instruments for component, module, and device characterization and test applications.
Part of the Series 2200 family, the unit’s voltage output accuracy is specified at 0.03% and its current output accuracy is 0.05%. The supply’s high output (1mV) and measurement (0.1mA) resolution makes it well-suited for characterizing low power circuits and devices in applications such as measuring idle mode and sleep mode currents to confirm devices can meet today’s ever-more-challenging goals for energy efficiency.
And the winners are:
In our previous reader offer, EPC was giving away ten of its EPC9002 development board kits, worth USD 95 each.
Lucky winners include I. Blythe and C. Hardman from the UK, M. Casartelli and D. Cogliati from Italy, C. Cossio from Spain, W. Milarch from Germany, r. Milewicz from Poland, M. Prascak from Slovakia, A. Raidl from Austria and M. Taslakov from Bulgaria.
All should be receiving their kits soon. Let's wish them some interesting findings with their projects.
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