Print  |  Send  |   

The challenges of developing embedded code for GPUs

June 25, 2012 // By Andrew Richards

The challenges of developing embedded code for GPUs

Upgrading the graphics capability of any platform holds significant software challenges and the reasons for preserving code compatibility are overwhelming in most sectors.

The enormous legacy software that exists needs to be upgraded to new platforms with minimal disruption to the development cycle. Thanks to the rapidly increasing performance of graphics processors (or GPUs) their use is also increasing outside of their traditional application areas. But to use GPUs in this way does mean sacrificing some of that past code compatibility to obtain higher performance.

Read the full article on page 34 of our June digital edition.

All news

EDA Design Tools,MPUs/MCUs

Follow us

Fast, Accurate & Relevant for Design Engineers only!

Technical papers     

Linear video channel


Read more

This month, FTDI Chip is giving away six MCU development board packages complete with a dedicated compiler (including a full integrated development environment).

Worth Euro 315 each, the packages include a credit card sized Clicker 2 board for the FT90X 32-bit MCU supplied alongside a powerful dedicated compiler from MikroElektronika.


Design centers     

Infotainment Making HDTV in the car reliable and secure

December 15, 2011 | Texas instruments | 222901974

Unique Ser/Des technology supports encrypted video and audio content with full duplex bi-directional control channel over a single wire interface.


You must be logged in to view this page

Login here :