The challenges of developing embedded code for GPUs
June 25, 2012 // By Andrew Richards
Upgrading the graphics capability of any platform holds significant software challenges and the reasons for preserving code compatibility are overwhelming in most sectors.
The enormous legacy software that exists needs to be upgraded to new platforms with minimal disruption to the development cycle. Thanks to the rapidly increasing performance of graphics processors (or GPUs) their use is also increasing outside of their traditional application areas. But to use GPUs in this way does mean sacrificing some of that past code compatibility to obtain higher performance.
Read the full article on page 34 of our June digital edition.All news
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Linear video channel
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This month, DecaWave is offering EETimes Europe's readers the chance to win two TREK1000 kits to evaluate its Ultra-Wideband (UWB) indoor location and communication DW1000 chip in different real-time location system topologies.
Worth €947, the kit allow designers to prove a concept within hours and have a prototype ready in days. Based on the two-way ranging scheme, the kit lets you test...MORE INFO AND LAST MONTH' WINNERS...
December 15, 2011 | Texas instruments | 222901974
Unique Ser/Des technology supports encrypted video and audio content with full duplex bi-directional control channel over a single wire interface.